* introduces basic programming structures * flowcharts and data flow diagrams are used to illustrate how to develop programs * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. * a how-to guide for programming your robot, using NXT-G and Microsoft VPL The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL.įor hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities.
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